Arcade Page #5
- Year:
- 1994
- 58 min
- 553 Views
VOICE (O.S.)
(booming, metallic)
Everyone turns. The voice came from...
ARCADE:
It's up and running now. The inside panel emits an eerie green light.
From speakers inside the compartment we can here BREATHING...the same
breathing we heard earlier. Coming from a machine like this, it's creepy
as hell.
Even Finster is impressed. He releases the boys and stares at the
machine.
LAURIE:
(a whisper)
Jesus...
ANOTHER VOICE (O.S.)
Not bad, huh?
A MAN steps out from behind the ARCADE machine. He grins happily, dressed
to kill, sporting a SLIP-STREAM ID tag. This is DIFFORD, P.R. man for
SLIP-STREAM.
DIFFORD:
Hi, kids.
(nods)
Mr. Finster...
The ARCADE machine continues to breathe, inhale, exhale... The eyes in the
face are glowing now, in unison with the breathing.
Difford draws closer and indicates the machine behind him with a nod.
DIFFORD:
(smooth as silk)
We're glad you people could make it, and
we're anxious to have you try out our new
product. We think it's going to be a big
seller. But you're the people that make it
happen. You're the market share everyone's
tearing each other apart to get at. It's
your opinion that's going to make or break
us.
NICK:
So what's so different about Arcade? You
guys've been talking about it for months.
Difford turns to Nick and salutes him.
DIFFORD:
A man after my own heart. Straight to the
point.
(to everyone)
What's different about ARCADE is the way it
reacts. It responds like a human does. It
learns. It adapts. Each time you play, it
changes its strategy.
NICK:
That's impossible.
DIFFORD:
(taking the bait)
Is it? Why don't you see for your self?
Difford reaches into his coat pocket and pulls out a quarter. He tosses
it at...
NICK:
who snags it out of mid-air and grins.
GREG:
Go for it, Nick.
Difford steps aside and waves Nick to the machine. The rest of the kids
crowd around.
ARCADE:
isn't just your typical video game. First of all there are three
screens...front, left, and right...which provide a panoramic view while
playing. Second, the player wears "data gloves" (which provide an actual
sensation of touch) and stereoscopic goggles which in turn are wired
directly into the machine. The results give the user the feeling that
he/she has actually entered the video game universe.
Difford thinks he has a hit on his hands, and his excitement shows.
DIFFORD:
(indicating equipment)
The CyberGloves are keyed into the game's
response mechanism. You'll be able to pick
things up inside the world...tools, weapons
... it'll feel like they're really in your
hands...
Nick pulls on the gloves, securing them with velcro straps.
DIFFORD:
(continuing)
The goggles heighten the experience. When
we said "Reality will never be the same",
we weren't kidding.
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"Arcade" Scripts.com. STANDS4 LLC, 2024. Web. 27 Apr. 2024. <https://www.scripts.com/script/arcade_687>.
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