The Land Before Time XIII: The Wisdom of Friends

Synopsis: After an incident which nearly cost Littlefoot's grandmother her life, Littlefoot learns a series of lessons which his species call "Wisdoms". Meanwhile, a trio of dim-witted Beipiaosauruses named Loofah, Doofah and Foobie arrive in the Great Valley and behave in a strange manner towards Littlefoot and the gang. Littlefoot is determined that they learn the "Wisdoms" and the journey to the one place the trio have dreamed of, Berry Valley, begins.
Production: Universal Animation Studios
  1 nomination.
76 min


Our world has existed

for billions of years

and has been home to many

different types of creatures.



All have faced

unexpected challenges


and have had to develop

their own kinds of wisdom

to keep them safe.



The dinosaurs

of the Great Valley had to

learn some lessons, too.



Hey, Grandma!

Look at me!


come down from there!

That's quite a drop!

But, Grandma,

there's still some

tree stars on it!

There are plenty of tree stars

on this tree, dear.

But I can get these

all by myself.




Littlefoot! I'm coming!

Littlefoot, I've got you.




are you okay?

Yes, dear,

I think so.

I would have been okay

except for the earthshake.


It's all right.







I'm here, Littlefoot.

Everything's fine.

We were back there

at the old tree

and you were falling.


But I didn't fall.

You were just having

a sleep story.

I didn't mean to cause

all that trouble, Grandma.

I'm so sorry.

I know, dear.

But no one knows

what life is going to

bring us before it happens.

That's why we learn

the Wisdoms.

The Wisdoms?

I remember them!

What were they again?


Those are

the ways of doing things

which help us stay safe

when the unexpected happens.

Like this one,

"Stay in a group."

I stayed near you,

so I was able to help

when you got into trouble.

Your grandpa and I have tried

to teach you the Wisdoms,

although we may not have

always called them that.

Well, I want to

remember all of them.

Tell me the Wisdoms, Grandma.


Me make it this time!

You see!

Okay, but no fair flying.

That's against the rules.



Nice try, Petrie.



Me think flying

should be fair!


I guess you do!

You do not see me saying

swimming should be fair.

No, no, no.

Maybe you should just

try to be a better jumper.

Like me.




Cera! Hang on!

I'm coming!

Hey! Let go!


What's wrong with you guys?

Help her!

Calm down!

Who needs help?

Wait. It's just a game?


What'd you think?

We playing

"Jump and Get Swept Away."

It fun.

I think

pretending to be in trouble

is against the Wisdoms.

What are Wisdoms?

They help you be safe.

Like "Stay in a group"

or "Work together."



Oh, you mean the Say-So's.

The what?

The Say-So's!

Mom tell me to do those things

'cause she say so!

Me wanna go play

on a drippily day

And me mother say

me can't go

When me ask her why

she look me in the eye

and say,

"Because me say so"

Oh, oh,

me can't say no

When your mama says stay,

you cannot go

Me have to do

what she want me to


Because she say so

Say so, say, say so

Well, whatever you call them,

you better do them!

Wisdoms are important

But not much fun

And I'm gonna learn them

Every one?

And if you're smart,

you'll learn them, too


'Cause Littlefoot say so

Say so, say, say so

Say so, say, say so

Say so, say, say so


Because he say so



Hey, Littlefoot,

what's the matter?

And what is it with everybody

and these Wisdoms

all of a sudden?

Even my folks have them.

Tria says, "Don't climb up

if you can't get back down."

Here one of Mom's,

"Keep eyes and ears open."

My mom says,

"Be home before dark."


So we've all got them,

but do we have to make

such a big deal about them?

My folks are always

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John Loy


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Submitted on August 05, 2018

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