Lego DC Comics Superheroes: Justice League - Gotham City Breakout Page #5

Synopsis: Fighting crime is a full-time job and Batman NEVER takes a vacation. That is until he finally agrees to let Batgirl and Nightwing take him on a long overdue trip - leaving Gotham City under the watchful eye of the Justice League in LEGO® DC Comics Super Heroes - Justice League: Gotham City Breakout. When Batgirl and Nightwing take Batman on a trip down memory lane - literally - to visit one of the key mentors from his formative years, it's up to the Justice League to keep Gotham City crime-free. But neither situation proves to be a "vacation" as the Bat trio encounters old nemeses on their adventure, and the Justice League discovers just how busy Batman is on a regular basis. It's a brick-tastic battle on two fronts as Batman, Batgirl and Nightwing take on Bane and Deathstroke, while the Justice League - with some help from a few Teen Titans - fends off an assault by many of Batman's infamous adversaries to ensure Gotham City's safety.
 
IMDB:
6.0
NOT RATED
Year:
2016
78 min
301 Views


Deathstroke? Here?

Isn't he some kind of mercenary?

Uh, yeah. He's only the most

deadly mercenary in the world.

Disguised killers. Deadly mercenaries.

I never thought I'd be homesick

for the peace and quiet of Gotham City.

We mustn't lose them.

They're our only hope

of finding the real Madame Mantis.

Less talk. More Bat-pursuit.

I guess I have time to brew

a fresh pot of coffee before he gets here.

My goodness, Batman,

that was faster than...

You must be Commissioner Gordon.

I'm Superman.

Yes, I know who you are.

I'm filling in for the Dark Knight

while he's away on vacation.

Vacation?

You know, Batman cannot say

enough good things about you.

He's practically chatty about it!

Well, for Batman, anyway.

Are we talking about the same guy?

What seems to be the problem,

Commissioner?

- Robin? I thought you were...

- Homework done!

Time to fight some crime.

It's the Joker.

That madcap madman

has escaped from Arkham Asylum. Again!

The Joker!

That's about as serious as it can get.

We'd better contact Batman

and inform him of...

What? And ruin his vacation? Nonsense!

The Joker's the guy

in the clown makeup, right?

He may look like a clown,

but he's no joke.

Batman has a specific

Joker protocol to follow.

First we round up his known associate...

We are not rounding up anything,

Boy Wonder.

Hello? It's a school night.

A growing boy needs eight hours of sleep.

I think I can handle this non-powered

clown all by myself, thank you.

(GROANS)

Well, if Batman must be out of town,

it's good to know he left Gotham

in the capable hands of a hero like...

Oh.

- You're still here.

- Why wouldn't I be?

I don't know, I thought you'd be gone.

You were still talking.

That'd be incredibly rude.

Besides, what if you said

something important?

Well, I try not to save

any important information till the end.

Never mind. Just go get the Joker.

And good luck!

No need for luck, Commissioner.

Superman is on the case!

I'll have the Joker back in Arkham

and Robin off to bed in no time.

Come, Boy Wonder.

So, that's what it's like

to finish a conversation.

Hmm. Not bad.

Hmm.

Deathstroke's tracks lead here.

Just as I feared.

Holy hole in the wall!

Wow. You actually say things like that.

I do not say "Holy" all the time.

I said it a couple times back when

I was Robin and it became a "thing."

I really never do it.

But, come on, I mean, look at this.

We'll need the Bat Hover Boat

to follow Deathstroke

and his Trogowog accomplice

where they're going.

Where are we going to get a hovercraft

in the middle of, uh, nowhere?

Wow.

This sort of thing really shouldn't come

as a surprise to you by now.

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James Krieg

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Submitted on August 05, 2018

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