Indie Game: The Movie Page #4

Synopsis: A documentary that follows the journeys of indie game developers as they create games and release those works, and themselves, to the world.
Production: The Film Sales Company
  3 wins & 6 nominations.
 
IMDB:
7.7
Metacritic:
73
Rotten Tomatoes:
93%
NOT RATED
Year:
2012
94 min
Website
450 Views


They want to see the game.

"When do we get the game..."

"When can we play the game..."

There's been so much speculation about

When? Where? ... How?

If EVER this game is going to come out

FINISH THE GOD DAMN GAME!

I'm working on it.

As hard as I can.

All the time.

"What's taking so long"

"What the f*** are you doing Phil?"

I'm doing the best I can here!

I don't hear people b*tch about

Valve taking-

Well, no, they do b*tch about Valve

and Episode 3.

BUT NOT AS MUCH AS FEZ!!

And there's hundreds of people

working there!

ICO took five years...

Red Dead Redemption:

A thousand people. Five years.

GTA4:

A thousand people. Five years.

Nobody b*tches about that-

A THOUSAND PEOPLE!!

There's two of us here

"It's taking too long"

F*** OFF!

JESUS F***ING CHRIST!

Like...

It really gets to me.

I guess, that's the price you pay

for being indie.

And being the one guy that

people know is making the game.

You open yourself up to

these kinds of personal attacks.

That I wasn't ... uh ...

That's not something I was expecting,

when dreaming about being independent.

Not this Army of A**holes online ...

... to, not ruin my life,

but to make it that more ...

...hard to enjoy.

It's a complicated game also.

It was ridiculously over ambitious.

For my first indie game.

It's a classic mistake.

And we didn't realize

we were making it.

We thought it was going to take a year

We thought it was going to be

a simple game.

And it became a completely

different game many times.

[Phil & Renaud converse in French]

My name is Renaud.

I've been programming FEZ

since the beginning.

Since three years ago.

Day to day, it's just coding stuff.

Adding features. Fixing bugs.

That's what I do.

There's a lot of

personal pressure to ...

... finish what you've been working on

for so long.

And there's a lot of people

expecting it to be really awesome.

And much bigger than we've shown.

Because, every time we show something.

We say:
'oh that's nothing'.

'that's just a small part'

'you'll see how much better it gets'

The personal pressure is bigger to me

than the outside world pressure.

I really need to get this done.

It's a learning experience

I've made games before. But I've never

produced an entire game from A to Z.

For commercial release

On a real platform.

With Microsoft.

I've never done that before.

It's terrifying.

It's really really really scary.

Especially when you lose funding.

Or something like that ...

There's just no safety net there.

There's nothing to fall back on.

There's always the threat of

everything falling apart.

Any day now.

FEZ is now scheduled

to release in 2011

13 months left.

It was very difficult to make the game

Rate this script:0.0 / 0 votes

Ike Barinholtz

Isaac "Ike" Barinholtz (born February 18, 1977) is an American comedian, actor and screenwriter. He was a cast member on MADtv from 2002 to 2007, Eastbound & Down (2012), and had a regular role on The Mindy Project. In his film work, he is best known for his acting roles in Neighbors (2014) and its sequel, Neighbors 2: Sorority Rising (2016), Sisters (2015), Suicide Squad (2016) and Blockers (2018), as well for as co-writing the screenplay for the 2016 comedy film Central Intelligence. more…

All Ike Barinholtz scripts | Ike Barinholtz Scripts

1 fan

Submitted on August 05, 2018

Discuss this script with the community:

0 Comments

    Translation

    Translate and read this script in other languages:

    Select another language:

    • - Select -
    • 简体中文 (Chinese - Simplified)
    • 繁體中文 (Chinese - Traditional)
    • Español (Spanish)
    • Esperanto (Esperanto)
    • 日本語 (Japanese)
    • Português (Portuguese)
    • Deutsch (German)
    • العربية (Arabic)
    • Français (French)
    • Русский (Russian)
    • ಕನ್ನಡ (Kannada)
    • 한국어 (Korean)
    • עברית (Hebrew)
    • Gaeilge (Irish)
    • Українська (Ukrainian)
    • اردو (Urdu)
    • Magyar (Hungarian)
    • मानक हिन्दी (Hindi)
    • Indonesia (Indonesian)
    • Italiano (Italian)
    • தமிழ் (Tamil)
    • Türkçe (Turkish)
    • తెలుగు (Telugu)
    • ภาษาไทย (Thai)
    • Tiếng Việt (Vietnamese)
    • Čeština (Czech)
    • Polski (Polish)
    • Bahasa Indonesia (Indonesian)
    • Românește (Romanian)
    • Nederlands (Dutch)
    • Ελληνικά (Greek)
    • Latinum (Latin)
    • Svenska (Swedish)
    • Dansk (Danish)
    • Suomi (Finnish)
    • فارسی (Persian)
    • ייִדיש (Yiddish)
    • հայերեն (Armenian)
    • Norsk (Norwegian)
    • English (English)

    Citation

    Use the citation below to add this screenplay to your bibliography:

    Style:MLAChicagoAPA

    "Indie Game: The Movie" Scripts.com. STANDS4 LLC, 2024. Web. 29 Apr. 2024. <https://www.scripts.com/script/indie_game:_the_movie_10802>.

    We need you!

    Help us build the largest writers community and scripts collection on the web!

    Watch the movie trailer

    Indie Game: The Movie

    Browse Scripts.com

    The Studio:

    ScreenWriting Tool

    Write your screenplay and focus on the story with many helpful features.