How to Build a Human Page #5
- Year:
- 2016
- 60 min
- 90 Views
Those computers were programmed to
work out all the possible
outcomes of each move,
and then weighed up how each move
would contribute to
a winning strategy.
But we're now entering an age when
computers aren't just
programmed, but
can learn for themselves.
Computers like IBM's Watson.
This is Jeopardy -
The IBM Challenge.
APPLAUSE:
In 2011, Watson was put up to one of
the toughest challenges ever
requires logic and quick thinking.
This is Jeopardy. It's
a bit of an American institution.
programme,
and they ask questions in
They give you the answer and you
have to work out what the
question is.
'Duncan Anderson is IBM's European
chief technology officer for Watson.'
So, we've got the two best
players here.
We've got the person who won the
most amount of money on the show
and the person who has
'Two of the most brilliant brains
had won $5 million between them.
'This game was worth another
million.'
Watson itself is not connected
to the internet,
so it's not out there searching.
It's there, stand-alone, playing
against these champion players.
It was a big risk.
The category is 19th-century
novelists, and here is the clue.
APPLAUSE AND CHEERING
'And this is the point
where Watson's won.'
We've beat the best human
players at Jeopardy.
So, how exactly do you programme
a machine to do something that
it's never done before?
don't programme it.
question that might come up
and then programme the computer with
the right answer for that question,
we would be here forever.
So, we use this thing called machine
learning, which is an approach
to solving problems whereby the
machine can learn from experiences.
So, we took Watson and we taught it,
we fed it lots of information.
For example, back issues of Time
Magazine, Wikipedia, encyclopaedias.
So, Watson was learning in a way?
Mmm.
And then we go through
a teaching process.
Just like you would teach a child,
we're teaching Watson and we're
testing it, and we're giving it
feedback when it gets it right, and
feedback when it gets it
wrong and then it adjusts its
approach to making decisions.
a bit like trying to find
So, you have a very faint,
distinct path that maybe only one
person has trodden through.
And what you're trying to do is
to feed information
so that that pathway becomes
more defined.
As more people go down that path,
the path gets more trodden through
and becomes more obvious.
So, the more data that you feed into
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"How to Build a Human" Scripts.com. STANDS4 LLC, 2024. Web. 4 Jun 2024. <https://www.scripts.com/script/how_to_build_a_human_10302>.
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