Ghosts of Mars

Synopsis: 200 years in the future a Martian police unit is dispatched to transport a dangerous prisoner from a mining outpost back to justice. But when the team arrives they find the town deserted and some of the inhabitants possessed by the former inhabitants of the planet.
Genre: Action, Horror, Sci-Fi
Director(s): John Carpenter
Production: Sony
  2 nominations.
Rotten Tomatoes:
98 min


For weeks, rumors have

spread across Mars...

from outposts to settlements...

from town to town.

Something that had been buried for

centuries has just been uncovered.

And as this mysterious force

moves across the southern valley...

it leaves behind only silence...

and death.

Take your seats, please.

I just talked with the Cartel.

They're concerned that the rumors

are getting out of control.

They'd like to make a statement

in two hours.

Some of you may not know

we've had another incident.

At 1520 hours yesterday,

a freight train...

Trans Marineris 74 Yankee...

returned from the southern valley

on autopilot.

Get to your security stations now!

Let's move.

Initial reports indicated

it was a ghost train.

It appeared no one was aboard...

until a single survivor was

discovered in the rear compartment.

Call for a med tech backup.

Lieutenant Melanie Ballard...

second officer,

first squad of escort police.

They were assigned

to transfer a prisoner...

from the jail at Shining Canyon Mine

back here to Chryse.

Lieutenant Ballard was taken

to hospital under guard.

She had superficial wounds, but was

in otherwise good physical condition.

However, traces of an illegal

substance, tetramonochloride...

were found in her system.

Bring her in, please.

Lieutenant Ballard,

please be seated.

Do I get a lawyer, or don't police

officers have rights these days?

Representation by counsel

won't be necessary.

Your rights are protected

by the Matronage.

You can speak freely.

- Then I'm not being charged?

- Sit down, Lieutenant.

This is a discovery hearing...

and your presence is required

as ranking officer.

I want your after-action report.

Where's the rest of your team,

the prisoner you picked up?

What happened at Shining Canyon?

Last Friday at 1750, we were

slamming through a dust storm...

on the edge of the southern valley.

74 Yankee was an ore hauler...

servicing the mines

in the outer sector.

My squad was hitching a ride

into Shining Canyon.

You beat me.

- Looks like you played tarts before.

- No, I've never done this.

Let's spin 'em again.

One down and one up.

F*ck me! The five of bats.

You got the wheel up.

What's your wager?

Five bucks.

Helena? Hey.


Weather station's tracking a huge

storm across the southern sector...

and we're right under it by now.

- What's the mark on it?

- 3,200 kliks.

We should be there by 1800.

Just let me know

if you need anything.

You high?

F*ck, Helena, it's just clear.

I'll be straighter than this track

long before we hit the canyon.

You better be. This prisoner

transfer is no sleepwalk.

- We're picking up James Williams.

- You mean "Desolation" Williams?

Cooling his heels

in the Shining Canyon jail.

Deep solitary.

- What's the charge this time?

- Murder.

The man's been up on murder three times.

He gets off every time on self-defense.

It's different this time.

Sounds like he finally went psycho.

Beaucoup corpses, all mutilated.

Williams shows up at the mine

with some bizarre-ass story.

Sends three officers to the medevac

before they locked him down.

- You starting to see the picture?

- And all we got is you, me...

and this new guy Jericho

and a couple of rookies?

What do you think

of Sergeant Jericho?

I was hoping we'd get a good,

solid woman we could count on.

I don't know.

I guess we'll see.


I need you straight, Melanie.

Don't worry about that,


I'm as straight as they come.

Such a shame.

Check on

our transfer schedule.

Shining Canyon.

Shining Canyon,

this is Trans Marineris 74 Yankee.

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