Duel: A Conversation with Director Steven Spielberg Page #3
- Year:
- 2004
- 36 min
- 81 Views
Where I did fall behind schedule
in the last three or four days...
was where Wally Worsley said...
"No one could have done
that film in 10 days. "
We wound up shooting that in 12.
Maybe 13.
I went two or three days
over schedule on that...
which made the studio not very happy,
but I was getting good stuff.
that appointment now.
In order to stay on schedule,
I couldn't just do single setups.
I knew I had to do
some multiple cameras.
But there's only so many cameras
you can put on so many mounts...
hanging off a car
before that starts looking like process.
I wanted a lot of
independent movement...
so we got Pat Hustis to bring
this camera car he invented...
and designed for the movie Bullitt.
He brought this low racing car,
insert car.
I was able to get these cool
low-angle shots of the truck and car.
And also was able to plot the shots.
So I'd put four or five cameras
on a mile stretch of road.
I'd have on one mile run of the truck
chasing the car, I'd get five run-bys.
They'd be all right to left.
Then I simply took the cameras...
took them to the other side
of the road...
the side of the road I was shooting.
When you go to the other side of
the road and look back the other way...
I got five more shots when the truck
and the car were turned...
That was the way I was able to quickly
shoot some of the chases in the film.
What took time was more
on the insert car.
We're getting complicated shots
moving in and out of the truck.
Pulling ahead of the truck
where the car comes in the shot.
Letting the car overtake us
and going right into the grill...
with all the dead bugs
I put into the grill of the truck.
And splattered dead bugs
across the windshield.
Things like that took the time,
but things like that created suspense.
I said, "Let's plot the entire
74-minute film...
on an overhead map,
so I can just plot my cameras. "
We did kind of like
a architect's overhead plan...
of all the highways in Pearblossom
and Soledad Canyon and Sand Canyon...
out in Palmdale
where I shot Duel.
Put all of these incidents- the
caf, the phone booth and snake farm-
all the incidents or the set pieces
along the road of the narrative...
on this big overhead map,
and it was a huge mural.
motel room that I was given...
to stay in for the time
I shot on location.
But I was able, every day,
to make notes on the map
and plot what the menu
was going to be to achieve that day.
The day's work that I needed
to achieve...
in order to stay on schedule
and make a really good movie.
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"Duel: A Conversation with Director Steven Spielberg" Scripts.com. STANDS4 LLC, 2024. Web. 2 May 2024. <https://www.scripts.com/script/duel:_a_conversation_with_director_steven_spielberg_7339>.
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