400 Days Page #5

Synopsis: "400 Days" centers on four astronauts sent on a simulated mission to a distant planet to test the psychological effects of deep space travel. Locked away for 400 days, the crew's mental state begins to deteriorate when they lose all communication with the outside world. Forced to exit the ship, they discover that this mission may not have been a simulation after all.
Director(s): Matt Osterman
  1 nomination.
 
IMDB:
4.5
Year:
2015
91 min
129 Views


final round in that astronaut thing?

Can I come with you?

Wish you could, bud.

How long are you gonna be gone?

I'm gonna be gone a long time.

What we do?

Nothing.

- Because nobody's supposed

to know we're here.

Well, then who is it?

Protocol says we have to ignore it.

I can't... I'm going to go to bed.

It'll stop, eventually.

Right?

What the hell was that?

What... What's wrong?

Hey, Bug!

Stop!

Who is he?

Jesus...

It's Ok. We just want to help you.

- Ok. He's sedated.

But how did he get in?

- He fought his way through an

access panel on the science module.

I'm telling you that bastard wanted in.

He wanted in. -Yeah, but why?

- Did he say anything?

- Wait, it doesn't make any sense.

People don't... people

don't live like this.

This doesn't make any sense.

Something else is going on.

I mean, we're trapped down here

In this... in this f***ing...

...in this metal tube,

we're not in communication,

we don't have any light,

it doesn't make any sense.

Something else is going on. -Bug!

- Bug!

- Hey! I'll get some water.

Dvorak, wake up!

Wake up!

Emily!

Emily, wake up!

- Emily!

- What's happening?

I don't know. Emily, wake up! Emily!

Emily?

Sh*t,

she's not breathing. get some oxygen!

Alright, come on!

Please!

Breathe.

It's Ok!

You're breathing!

You're here! You're here!

- I can't breathe...

- I know, shush...

Nice and slow.

Slowly, breath...

Have you all seen my bear?

Not now, Bug.

It's gone.

I think that man has it.

Where'd he go?

The breach in the hall

caused our air to mix

with the outside air.

Why would fresh air be the problem?

Maybe it's a loss of cabin pressure.

- Our oxygen levels have

been slowly dropping.

Steadily, for months.

Never holding at 15 percent.

- Wouldn't the computer

warn us about that?

Something... is very wrong out there.

So what do we do?

We need to watch each other.

Our bodies are going to slowly adjust

but we're still gonna be

under the effects of hypoxia.

Headaches, delusions...

...memory loss, hallucinations...

How much oxygen do we have left?

- We have four or five tanks.

It's not going to last long.

- Seal that breach

and we should be fine.

- No, there's no fixing the breach.

This is not what we signed up for.

- This is exactly what we signed up for.

- No! It's not!

She almost died! Alright?

We're getting out of here.

- There's no way that

we're leaving here.

We're almost to the end.

If you open up that hatch,

we all lose!

Don't you get it? It's all a simulation.

For all we know, she could be faking it!

Faking?

All that data could

have been pre-recorded.

And as our captain, you should know

that we should handle this on-board!

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Matt Osterman

Matt Osterman is an American independent filmmaker who was born in Rhinelander, Wisconsin. He currently resides in Minneapolis, Minnesota. He is also known for his work writing and directing the films Ghost from the Machine and 400 Days. more…

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Submitted on August 05, 2018

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