
Indie Game: The Movie
Where's the remote?
Is the remote over there?
7 months from now
Super Meat Boy
Xbox Release Day
What the Hell?
I've got plenty of information...
It's not here.
...I know on our launch day...
Where is it?
...Which is our biggest sales day...
What the F*CK is that!?!
...that...
...we're not even featured anywhere...
I know on our launch day,
at this point
all of them.
Indie Game:
The MoviePart of it...
...is about not trying to be...
...professional.
A lot of people come in
to indie games...
...trying to be like a big company.
...is create highly polished things...
...that serve as large
of an audience as possible.
The way that you do that is by...
...filing off all the bumps
on something.
If there's a sharp corner,
you make sure it's not going to
hurt anybody.
If they bump into it or whatever.
That creation of this highly glossy,
commercial product
Is the opposite of
making something personal.
I am determined to make video games...
...and I make video games
because I can.
I'm very, very good at programing.
I can still make something that
expresses myself.
Like a movie or something
that I wrote.
I can make that as a video game.
And I have the full ability
to do that.
Things that are personal...
...have flaws.
They have vulnerabilities.
To me, games
are the ultimate art form.
It's just the ultimate medium.
It's the sum total of every
expressive medium of all time...
...made interactive.
How is that not...
It's AWESOME!
I want to be part of it.
I want to have a say
in what becomes of video games.
If you don't see a
vulnerability in somebody...
You're probably not relating with them
on a very personal level.
So it's the same with a game design.
trying to find new ways...
...to communicate with people.
Because, I desperately want to
communicate with people.
But I don't want the
messy interaction of having to...
...make friends and talk to people.
Because I probably don't like them.
When you make games.
And you put stuff up online.
And people like your stuff
or don't like your stuff.
Either way, they're going to give you
some kind of feedback.
And you have this conversation.
It's why a writer writes I guess.
Because they can.
It's the most effective way to
express themselves.
And a video game is the most
effective way I can express myself.
Making it was about...
Let me take my deepest flaws
and vulnerabilities...
...and put them in the game.
And let's see what happens.
The generation indie game
developers are coming from,
and I'm part of this generation also,
we're the first generation that
grew up with video games.
But not as
an active purchasing choice.
Since I was part of
that generation...
I feel an ownership of it.
Games are mine.
For anyone that grew up
after 1975; 1980 or so...
...we were the first generation
to grow up with our parents
...giving us games.
And for us to grow up with games...
...as a natural, and relevant part of
our everyday existence.
This is not a
weird kid activity for me.
This is not like
This has been a part of my life.
There's been a tendency...
...over the past couple decades in
mainstream games...
...to make everything bigger
and more realistic.
To 'Amp Up'
everything.
[GUS]
They want to entertain you.
They want to get 10 million people
playing at the same time.
But with Indie Games,
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"Indie Game: The Movie" Scripts.com. STANDS4 LLC, 2021. Web. 22 Jan. 2021. <https://www.scripts.com/script/indie_game:_the_movie_10802>.