Toy Story That Time Forgot Page #2

Synopsis: The story takes place after a Christmas holiday with the regular toys finding themselves trapped in unusual territory with a group of new and delusional action figures. Together they must find their way back to their child's bedroom and to safety.
Director(s): Steve Purcell
Production: Disney/Pixar
  8 nominations.
 
IMDB:
7.2
Rotten Tomatoes:
100%
TV-G
Year:
2014
22 min
Website
836 Views


- You're a bruiser, aren't ya, lad?

Prehistoric buildings, dinosaur cars,

whatever that thing's meant to be.

What is it?

The Triassic Tower of the Dream Elders

through which distant beings

convey cosmic wisdom

from another dimension.

Ah, at our house, Bonnie just yells

across the room in a funny voice.

And here, the Volcano Command Base.

My domain.

Everyone needs an apartment

shaped like their own head.

Battle well, brother.

With strength and honor.

Pricklepants is right.

You just need to be the Battlesaur.

Your Prickly-pants is a wise prophet.

Battle is everything to us.

Our survival.

Our legacy.

From a kingdom long ago.

An enigma wrapped in mystery

We've battled every foe

Since before the dawn of history

History

Battlesaurs Battlesaurs

Battlesaurs

You even have a theme song?

You seem to have everything.

You are a puzzle, Trixie.

Well, technically,

I'm a poseable action figure.

Now tell me more of your world.

Oh, it's nothing like this.

I'll bet you have

the most amazing play times.

Play times?

I do not understand.

Oh, you know, play.

When you give yourself over to a kid.

Giving is surrender.

A Battlesaur would never surrender.

Ooh.

So serious.

Trixie, you cause me

to question all that I know.

Time for battle! Time for battle!

Time for battle! Time for battle!

Oh, what's that?

The great Dream Elder beckons us,

to the Arena of Woe.

Okay.

Reptillus! Reptillus!

Yay, love you!

Well, this seems festive.

Let the battle begin.

Get on up there.

Sock Ape! Pengo! Fauntleroy!

Oh, this'll be good. I'll do a jab,

then you pretend to attack me, then...

You guys are so jumpy.

Whoa! Whoa! Whoa!

Why are you doing this?

It's doomsday.

Hey!

- Trixie?

- Trixie?

- What?

- Trixie, the Battlesaurs are not playing.

They've never been played with.

They don't even know they're toys!

Incredible, isn't it?

No!

You got a crayon?

Buzz-Buzz-Buzz Lightyear

to the rescue!

Blast.

- Back off, you...

- What?

You bully!

Curse! Release the Goliathon.

Whoa, whoa, whoa!

Oh!

Cough up my friends, you, you...

As I suspected.

She bears the mark of obedience.

What? This?

I thought I knew you.

I was thinking the same thing.

She is an enemy to the tribe.

Ray-Gon. The Supplicator.

The Supplicator?

Hardly a suitable nomenclature.

I will not stand for this sort of abuse.

Rex, have you completely lost it?

I'm sorry. I can't control myself.

There is no escape,

Trixie of the Bonn-Ye tribe.

Bonnie!

- Run, Trixie!

- Get Bonnie!

Reptillus. Stop her.

Huh?

What?

Hmm! Robot. Obey.

Oh! Ah! Oh!

Ew!

- Rex.

- Rex.

I can't help it!

- Woody.

- What?

Hey! Hey, that's Mason and Bonnie.

Oh, I get it.

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Steve Purcell

Steven Ross Purcell (born 1961) is an American cartoonist, animator, and game designer. He is most widely known as the creator of Sam & Max, an independent comic book series about a pair of anthropomorphic animal vigilantes and private investigators, for which Purcell received an Eisner Award in 2007. Since being a comic, the series has grown to incorporate an animated television series and several video games. A graduate of the California College of Arts and Craft, Purcell began his career creating comic strips for the college newsletter. He performed freelance work for Marvel Comics and Fishwrap Productions before publishing his first Sam & Max comic in 1987. Purcell was hired by LucasArts as an artist and animator in 1988, working on several titles within the company's adventure games era. Purcell collaborated with Nelvana to create a Sam & Max television series in 1997, and briefly worked as an animator for Industrial Light & Magic after leaving LucasArts. He is currently employed in the story development department at Pixar. His main work for the animation studio has been with the 2006 film Cars, the 2012 film Brave and spin-off materials such as shorts and video games. Alongside his employment with Pixar, Purcell has continued to work with comic books and came together with Telltale Games in 2005 to bring about new series of Sam & Max video games. more…

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Submitted on August 05, 2018

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    "Toy Story That Time Forgot" Scripts.com. STANDS4 LLC, 2024. Web. 26 Apr. 2024. <https://www.scripts.com/script/toy_story_that_time_forgot_22160>.

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