Resident Evil Damnation: The DNA of Damnation

 
IMDB:
8.0
Year:
2012
30 min
341 Views


1

- Scene marker, take 4-S.

- Action.

It is a true sequel

to the previous Degeneration.

Fans wanted to see

what happens next.

So we have Leon as the hero

once again, after a few years.

We aimed for the highest-quality CGI.

I think this story is a big turning point.

This is the first time

in the Resident Evil universe...

...that creatures are used in war.

Creatures fight against

other creatures...

...and this is really great to watch.

It's cool, entertaining...

...and it also gets quite emotional.

Moving into position.

The story takes place after

Degeneration...

...between Degeneration

and Resident Evil 6.

It is set in a small Eastern European

country going through a civil war.

This is a war

and things are different.

No one can do anything without backup

from the American government.

Not even you.

Well, then I guess

my only option is to...

...lose my American

citizenship for a while.

Leon!

What's fun to watch is how...

...the hero overcomes tough situations.

The director really wanted to make

sure Leon went through rough times.

When the producer asked me

what I wanted to do...

...I said I wanted Leon to go...

...on a "tour of hell."

Hey--

Don't say a word.

Leon is all on his own, alone.

In a situation similar to those

in the games.

Leon ends up in a country

he's never been to.

Initially, he gets to talk to Hunnigan...

...but then is cut off from all ties.

He goes around

and gets dragged into trouble.

All we could refer to as an example

at the time regarding Leon...

...was Resident Evil 4.

I aimed for a RE4-ish Leon

and increased the level of...

...human touch from Degeneration.

He's cool but also has

this sort of cuteness.

He shows his real self...

...when he gets in touch with a woman.

Good day, Madam President.

Gentlemen.

I have been sent here by the BSAA.

My name is Ada Wong.

The games these days

feature Leon and Ada.

In Degeneration, we had Claire,

just like in Resident Evil 2.

Fans asked for Ada, so we made it

our mission to include Ada.

Looking for someone?

Ada.

She is very mysterious. She was

even when we were making the film.

A mysterious woman.

Also strong and smart.

It's been a long time, Leon.

Leon and Ada did not appear

in Resident Evil 5.

But they obviously lived their lives

during that time.

They might have had

some sort of contact.

Maybe, maybe not.

By the way...

...when are we going to carry on...

...from where we left off that night?

Any time but now.

You're angry with me, aren't you?

They might have had

this conversation.

One night, maybe a romantic one.

Maybe they had some free time

to spend together.

I imagined all this

while writing the lines.

- I have to go and get it.

- Go and get it?

Why?

We need somebody

to take over for Ataman.

I wanted to make this a buddy film.

And the name of the character

pretty much remains "Buddy."

Paired him up with Leon...

...I wanted him to be a mirror to Leon.

As far as I am concerned...

...there is no difference between

this and using B.O.W.s.

If you want to keep this

from happening again...

...put down your gun.

Leon wants to stop

the proliferation of B.O.W.s.

That's what motivates him.

And Buddy confronts

this principle strongly.

The two are enemies

pretty much all the way.

But they start to understand

each other towards the end.

Wanna go grab a few beers?

Are you buying?

You'll have to go without me.

I don't think a friendship

really develops.

Placed in the same circumstances...

...they just start to understand

each other a bit.

So this is what you're here for.

Well?

Are you satisfied?

When we created this country

called the Eastern Slav Republic...

...we wanted someone on

the opposite side of Buddy...

...showing us how...

...complicated things are.

That is Svetlana.

What will you gain by killing me?

Have you thought this through?

Who will lead the country

once you gain independence?

You?

She is not necessary the ultimate evil.

She has her visions...

...but her methods are wrong.

I thought you guys hated America.

Sure, we hate it.

But things made in America?

Now that's different.

While being a former Soviet state...

...Eastern Slav must have been

influenced by the West...

...particularly the American culture.

We knew the story was

going to end up being dark...

...so we wanted to include

a funny character.

He is my favourite in this film.

We are pursuing the highest quality...

...using the most

cutting-edge technology.

Since the game is visually realistic...

...we are going for realistic

characters and backgrounds.

It is more realistic than Degeneration.

We try to make the emotion show

even more, along with a lot of action.

I don't say to myself:

"I must do this

because it is a CGI film."

I work on it as if it's a live-action film.

Living in Japan, we know

very little about Eastern Europe.

So we visited Eastern Europe to study

the architecture, the atmosphere.

I think we were able to reflect

in the film what we saw.

We have people in Eastern Europe

working on the film...

...and they have been really helpful.

Even a telephone pole over there

is different from that in Japan.

Such details have ended up

being very realistic.

While creating the imageboards...

...we discussed with

the Eastern Europe staff...

...to make the details realistic

to improve the quality.

We created

a low-polygon-count town...

...before doing it in

a high polygon count.

Here the ground is flat.

Then we determine

how we want to show this...

...then create the imageboard...

...and finally work on it

with a high polygon count.

This is the honeycomb dome...

...in CGI.

We place the camera inside...

...and the characters act inside this.

I think the personalities

of the CGI characters...

...stand out more than

in Degeneration.

Since the film is set

in Eastern Europe...

...we took 3D scans of people

from that area...

...to use their bone

and muscle structure as references.

This is the image we got

from the director.

And this is the CGI that we created.

There are 100 cameras in

our huge motion-capture studio.

We can film a maximum

of 20 actors at once.

There are very few limitations.

Gathering 100 cameras' worth of data

to one PC could make the PC crash.

So we use two

and link them by time code.

This one is for 46 cameras

and this is for 54.

This is from the bottom,

this is from the top.

For Degeneration we used

4-million-pixel cameras.

This time, 16 million. That's four times.

And with the markers half the size...

...the accuracy is up to eight times

as much as last time.

Move.

Go!

Good.

Again, we got help from

our military advisor Mr. Mori.

We had him teach the actors

how to move professionally.

Push the gun against

your right shoulder...

...and press against the gun

with your right breast.

Like this.

Contact. Front.

Fifty feet. Assault!

Really better.

I think it will show up.

Ready?

Action.

So you missed me?

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Submitted on August 05, 2018

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