Dragonlance: Dragons of Autumn Twilight

Synopsis: After five years apart, searching the world of Krynn for proof of the existence of the true gods, a group of adventurers find their proof in the form of a barbarian woman carrying a miraculous blue crystal staff. Soon they are thrust into war as an army of dragons overtakes their homeland.
Director(s): Will Meugniot
Production: Commotion Pictures
 
IMDB:
4.9
PG-13
Year:
2008
90 min
Website
43 Views

I didn't hear you come in.

We're not quite open yet.

Don't mind me, young one.

I just need to rest these tired bones

while I await this evening's festivities.

With all these goblins around,

I'm afraid this place isn't

as festive as it used to be.

Maybe you could

distract me with a tale?

Very well. I know just the one.

Now, how does it start again?

I've never been good with beginnings.

Oh, yes. The stars.

Since the dawn of time,

the Gods of Light have watched over

the world of Krynn from the heavens.

They have given us

many wondrous gifts,

bountiful harvests, moral guidance,

and, most amazing of all,

magical healing.

I thought the Gods of Light left us

and took their healing with them.

So it is said.

But the Gods of Light

have always been opposed

by the Queen of Darkness,

Takhisis, and her evil allies.

In the First Age,

she and her dragon armies

waged a war to dominate the world,

and she was winning.

But the peoples of the world,

men, elves and dwarves,

united behind the Gods of Light

and prayed for help.

In the end,

with the help of the Gods of Light,

especially the warrior god, Paladine,

the good peoples of Krynn prevailed,

saving the world from

the evil reign of Takhisis.

Unfortunately, this victory

made the people arrogant.

Now believing themselves

more powerful than their protectors,

the people began to command

the gods to do their bidding.

The gods' response was

swift and devastating.

The Cataclysm changed

the very face of Krynn.

The gods were never heard from again,

leaving the people of the world

to fight for survival

without their help,

without their guidance.

Belief in the gods waned,

shattering the unity of the races.

Elves, dwarves and men

grew to distrust and fight one another.

And so began the Age of Despair.

Three hundred years have

come and gone

and still the gods remain silent

in the heavens.

DDo you think they'll ever return?

DUnfortunately, one already has.

And without the Gods of Light

to protect us, Krynn is surely doomed.

Takhisis, my queen.

I return with news

of our impending victory.

Rise, Highlord Verminaard.

I've destroyed Silvanesti in the east.

Now only the northern lands

remain to be taken.

But have you located the staff?

I've dispatched forces

to scour the lands.

The staff will be found.

Do not underestimate

the danger it poses.

That staff has the power

to reawaken the Gods of Light.

It must not be allowed

to reach Xak Tsaroth.

I will let nothing interfere

with your plans, my queen.

I'm sending my greatest warrior

to guard the city.

Even if the staff reaches Xak Tsaroth,

Onyx will make sure the

Disks of Mishakal remain in our hands,

so the prophecy can never be fulfilled.

Fail me, Verminaard,

and it will be the last thing you ever do.

I trust only you to carry out this task.

Capture the staff,

and guard the Disks with your life.

Yes, my lord.

Tanis? Is that you?

DHello, old friend.

DOId?

Well, you've learned no manners

in five years.

Hoisting me around

like a sack of potatoes.

I hope no one saw us.

DFlint, you haven't changed at all.

DYou have. Why the beard?

Weren't you ugly enough?

I've been traveling in lands

dangerous to those with elven blood.

The beard helped hide my heritage.

I guess it's the only good thing

my human father ever gave me.

What are you doing sitting out here?

It's just a few more miles to Solace.

I'm not too old to make it without

resting, if that's what you're getting at.

DI just needed to finish this whittling.

DI see.

Well, we do have friends

waiting for us at the inn.

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