Arcade script
Arcade (1994)
Synopsis: Alex Manning (Megan Ward) is a troubled suburban teenager. Her mother committed suicide and the school counselor feels that she has not dealt with her feelings properly. Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO who is more than willing to hand out free samples of the home console version and hype up the game as if his job is depending on it, and it is. However, it soon becomes clear that the teenagers who play the game and lose are being imprisoned inside the virtual reality world by the central villain: "Arcade". It would seem that "Arcade" was once a little boy who was beaten to death by his mother, and the computer company felt it would be a good idea to use some of the boy's brain cells in order to make the game's villain more realistic. Instead, it made the game deadly. The

INT. ARCADE WORLD -- ELECTRONIC DARKNESS

We don't know if it's night or day. It's just black.

And maybe...maybe intermittent SPARKS racing by. So quick we barely

perceive them. Like the sparks you imagine when your eyes are closed.

BREATHING,

slow and hollow, filling up the entire world. It's eerie as hell. A

feeling of utter loneliness.

And now the breathing recedes, fading into the darkness. Whatever it

was...it's gone now.

MAIN CREDITS ROLL.

We hear CELLOS. Four of them. Weaving an intricate melody.

And now the visuals. BRIGHTLY COLORED SHAPES spinning in. Equally

intricate, matching the music. They grow and flourish, like flowers

opening up in time lapse photography.

FRACTALS...

is what they're called. The visual manifestation of geometric formulas.

The Mandelbrot Set. The Julia Set. Each mathematic form made up of

progressively smaller forms and on into infinity.

Glorious and beautiful. Forms folding in upon themselves and

regenerating.

This is creation we're witnessing.

This is life in the making.

DISSOLVE TO:

INT. COUNSELOR'S OFFICE -- DAY

AN EYE:

For a brief moment we still hear the CELLOS. And in the eye, the last of

the fractals are spinning away, leaving us with the iris. A nice blue

one. This is ALEX MANNING'S eye.

ALEX (V.O.)

Time. That's all I ever think about

anymore. It's like there's never enough of

it, you know?

CUT TO:

INT. MANNING HOUSE, HALLWAY -- DAY

This is a flashback, in case you're wondering. We'll continue to hear

Alex's VOICE as we move through the house in slow motion. Everything is

very bright and dreamlike.

Right now we're moving with the camera, slowly moving down a long hallway.

At the end of the hallway is an open door.

We stop at the doorway. We're afraid to go in.

ALEX (V.O.)

It's strange. When the future's in front

of you, it seems to go on forever. I mean,

you never really get there. It's always

one step ahead of you. It's like there's

no present. There's no "now". As soon as

you think, "I'm here", the moment's already

gone. Either everything's in the future,

or it's in the past.

(beat)

There's no "now".

MAN (V.O.)

So where are you then?

ALEX (V.O.)

I'm in the past.

We move through the doorway.

INT. MANNING HOUSE, BEDROOM -- DAY

Everything looks normal at first. A typical bedroom with sunlight

streaming in through the windows. A bed, made-up. Flowers in vases.

Everything looks perfect.

Then we move further in, and over to the right. There's something on the

floor, curled up in the entranceway to the bathroom. Halfway in, halfway

out.

It's a woman's body. She's wearing a dress, her legs awkwardly bent. We

can't see her face from this angle. But in her limp hand is a gun. And

all around that hand, speckling the pristine white tile of the bathroom

and the carpeting beyond, is BLOOD.

A shrill BELL shatters the moment.

CUT TO:

INT. COUNSELOR'S OFFICE -- DAY

The bell continues. It's a school bell signaling the end of the period.

ON ALEX:

as we see her for the first time, startled. She's seventeen and pretty,

though in a simple way. Her eyes are the most striking. Deep. Intense.

If Alex has a problem, it's the fact that she thinks too much, and it's

reflected in her eyes.

Across from her is MR. WEAVER, a high-school guidance counselor and that

was his voice we heard with Alex's. He's unexceptional, middle-aged,

incapable of really hearing what Alex has to say. This is his office

we're in. Typical "SAY NO TO DRUGS" teen propaganda decorate the room.

Fun.

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Charles Band

The son of filmmaker Albert Band, Charles Band followed in his father's shoes. After several years as an independent filmmaker, he started Empire Pictures in the mid-'80s. That company collapsed due to the falling Italian currency--the company's studio was headquartered in Italy--Band established Full Moon Pictures. Full Moon has grown into an empire with several subsidiary companies, including Pulsepounders, Surrender Cinema, Pulp Fantasy, Action Xtreme, Alchemy, Filmonsters, Moonbeam, Torchlight, Monster Island and Cult Video. more…

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"Arcade" Scripts.com. STANDS4 LLC, 2017. Web. 19 Nov. 2017. <http://www.scripts.com/script/arcade_687>.

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